Arcade Games: Hacking, Emulation, Preservation (Ange Albertini)

Episode von RaumZeitLabor Podcast von RaumZeitLabor e.V. · 12. Dezember 2014 · 1 h 21 min

The awesome Ange Albertini gave another great talk at RaumZeitLabor.

This time it's all about Arcade Games.

The talk focusses on hacking the CPS2 arcade game system by capcom and how it was eventually hacked to make games emulatable and thus preserve them from death by the suicide battery that was included on the games PCB.

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